Pokémon Pokopia guide

Power vending machines and carry liquids between regions

Collect free daily drinks and turn them into water, seawater, hot springs, mud or magma where you need them.

Power vending machines and carry liquids between regions walkthrough

Vending machines provide random drinks without charging coins. Their value goes beyond cooking: a bottle can travel in your bag, allowing you to create a liquid source in another region even though Ditto cannot carry a mouthful of liquid through a regional gate.

Power vending machines and carry liquids between regions

Restore the machine before collecting

  1. Find a machine, such as those near the windmill in northern Withered Wastelands or by Bleak Beach's waterwheel. Check that the nearby generator actually works.
  2. Extend power poles toward it. Confirm both the supply connection and the yellow connection to the machine; a pole standing nearby is not proof that it receives electricity.
  3. Interact with the powered machine and collect the drink. The result is random and collection is daily, so save useful bottles instead of expecting repeated interactions to reroll the selection.

Use the bottle at the destination

Bring the drink to the region where you want the source, select it from the bag and use the option to hold its liquid. Fresh Water produces water, Soda Pop seawater, Roserade Tea hot-spring water, Moomoo Milk Coffee muddy water and Chili sauce magma. Spit it into the prepared basin rather than swallowing it.

If the machine gives nothing

Separate power failure from daily stock exhaustion. Repair the generator and connections if it has no supply; wait for the next game day if you already collected. A lucky dispense can provide two drinks, but neither a specific drink nor a double reward is guaranteed.

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